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Product Realization

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For this product development I worked with Mikey, Abby, Harrison, and Joyce from the Design classes. Our initial ideas were a thermos that can prevent burns, a universal paperclip, or a shoelace buckle. After meeting we settled on the Thermos with our initial designs pondering ways to inform the user about the internal temperature of the Thermos. The first test build was using a conductive material to bridge heat from the inside of the material to the outer. For the proof of concept I constructed a cylinder made to hold a bottle with a steel wire contact attached via a hairband. A rudimentary search stated 45-50 degrees Celsius is the upper limit of what heat humans can handle. When testing with heat I quickly found that the PLA had reached what is called it's glass transition temperature where it is still solid yet has become flexible and malleable, this was also concerning as the hot water leached chemicals from the plastic and started emitting fumes and discolouring the water.

Furniture Final

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For my Furniture Design I chose to design chairs that respond to visual generations of sound waves. I wanted to create an object that would be responsive to personal taste as any form of audio can be used to generate a chair for the user.  I used both Grasshopper from Rhino 3D and Processing. In Processing I used the Sound library which allowed me to import sound files and then extract information like amplitude. To generate the proper image I had to first tune the graph to fit inside the image size I set. My first image was a line graph which quickly became unmanageable in Grasshopper. Grasshopper processes images by pushing a grid through the image and outputting a value of 0 to 1 for darkness or 0 to 255 for colour. To do this I needed to push a grid through it however that was both unmanagable, CPU expensive, and would only create a outline of the image of sound instead of values from the sound.  To solve this I changed it from a linegraph to a barcode pattern with

Furniture Design Catchup March 8 2019

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I fallen behind in my 3D model due to a block but I'm almost caught back up. I'm using sound to create parametric values for generating my furniture, in this case a set  of chairs as a test sample, I still need to attach some supports and finish joining some objects however I've found it's been successful so far. What we're looking at is 3 designs I rendered out from my grasshopper script. The first one is noticeably geometric, this is my control test which I used processing to generate a image of random noise. The image is 1 dimensional as in I recorded the amplitude of noise in a strictly horizontal format. For the song originally was using a plotted graph to record magnitude however in Grasshopper reading this information would require that I map an entire grid across the image and extract the values from that point list which would have been difficult an inefficient. I switched to this 1 dimensional pattern and set the amplitude to the darkne